CG meetups, Demo Reel, the future


Finally we are 3 weeks away from the demo reel being done! Yes, after literally years of work there is a demo reel and to top it off I am graduating Arts school and will immediately be in the market for work at a studio. Since a month ago I have already started the networking process and have been attending various events and keeping ongoing contact with various people.

Now some people may be wondering about the posting schedule here and I’m here to say don’t worry. With demo reel stuff going on its been a huge push to get everything done and its required me to put everything else aside. By no means are demo reels a small task. So for the next couple of weeks don’t expect too much, but after the first or second week of 2015 regular Monday morning posts will be back. But this time even more exciting than before. New projects will be in the making and very much looking forward for more industry stuff.

Its been a while and a lot of exciting things are happening over at The Environment Guy. So to get things rolling again on the website we have a couple cool video presentations. Last week I attended the Vancouver indie game developer meetup Full Indie, a monthly event where indie game developers come to share their work, get critique and network. Besides all the cool games every event is started with standup stage presentations and industry news which is usually recorded and made available online but there hasn’t been recordings for the last few months posted so this month I recorded it myself so all you guys here can watch it.

Looking a couple weeks back I also attended the Vancouver VFX meetup. This event has numerous industry professionals, students and the likes. Chaos group was there to do a live presentation on new features in Vray. Watching it reminded me a lot about Cycles render engine which currently comes as the default renderer in Blender although we should see ports of Cycles to Cinema 4D and other 3D suits in the coming few years. I could really see the refinement of Vray over Cycles and at some point in time I will have to learn this software. As of now I have been using Mentalray in Maya and I must say it can be a little bit time consuming to get it set up, until Cycles gets in Maya Vray would be an excellent asset.

While at the VFX meetup I also met some people doing an open movie project which you can find out more about here. Its some sort of mash up of various popular space/sci-fi shows like Starwars. In all honesty I am somewhat disappointed with the project because of a lack of original design. I may be proven wrong depending on where they go with it but to me it lacks professional taste to be doing fan boy work. In my eyes the Blender Foundation leads the way for open movie productions, with their current project Gooseberry.

I have updated the drawing section on TheEnvironmentGuy.com to include some new life drawing, each week I have been going to a tutor to draw and I am fairly pleased with the new work. There is still a lot about it that could be better but its much improved from last years work. The new pieces are done using a wacom instead of conte and charcoal like previous works.

Until 2015, have a good Christmas! This show is just about to start 🙂

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